The World Wide Web Consortium (W3C) had on Monday released the report on HTML5 Definition Complete, Interoperability Testing and Performance - stating that the HTML5 and Canvas 2D specifications are feature-complete and that developers now have a stable target for implementation and planning.
Jeff Jaffe, CEO at W3C revealed that stakeholders demanded a stable standard with the broader reach of web technology, and that with the complete definition developers now know what skill to cultivate, while businesses can be assured that they can rely on HTML5 in the years to come.
Although the specifications are not yet W3C standards, the next round of standardizations are already in view as it also announced the first draft of HTML 5.1 and Canvas 2D, level 2 simultaneously.
The open web platform presents a full programming environment for cross-platform applications with access to device capabilities, video and animations; graphics, style and other tools for digital publishing. And the community continue to enhance existing HTML5 features and also developing new ones; including extensions to complement built-in HTML5 accessibility and adaptive streaming.
However, fragmentation in users agents (e.g browsers) remains a great constraint, as it increases the cost and complexity of using the technology.
The W3C now embarks on the stage of standardization devoted to interoperability and testing (tagged Candidate Recommendation) to reduce browser fragmentation and extend implementations to the full range of tools that consume and produce HTML.
And the final adoption of HTML5 specification as an W3C standard is perhaps anticipated in 2014, while Canvas 2D could be earlier, 2013.
The World Wide Web Consortium (W3C) had on Monday released the report on HTML5 Definition Complete, Interoperability Testing and Performance - stating that the HTML5 and Canvas 2D specifications are feature-complete and that developers now have a stable target for implementation and planning.
Jeff Jaffe, CEO at W3C revealed that stakeholders demanded a stable standard with the broader reach of web technology, and that with the complete definition developers now know what skill to cultivate, while businesses can be assured that they can rely on HTML5 in the years to come.
Although the specifications are not yet W3C standards, the next round of standardizations are already in view as it also announced the first draft of HTML 5.1 and Canvas 2D, level 2 simultaneously.
The open web platform presents a full programming environment for cross-platform applications with access to device capabilities, video and animations; graphics, style and other tools for digital publishing. And the community continue to enhance existing HTML5 features and also developing new ones; including extensions to complement built-in HTML5 accessibility and adaptive streaming.
However, fragmentation in users agents (e.g browsers) remains a great constraint, as it increases the cost and complexity of using the technology.
The W3C now embarks on the stage of standardization devoted to interoperability and testing (tagged Candidate Recommendation) to reduce browser fragmentation and extend implementations to the full range of tools that consume and produce HTML.
And the final adoption of HTML5 specification as an W3C standard is perhaps anticipated in 2014, while Canvas 2D could be earlier, 2013.
Jeff Jaffe, CEO at W3C revealed that stakeholders demanded a stable standard with the broader reach of web technology, and that with the complete definition developers now know what skill to cultivate, while businesses can be assured that they can rely on HTML5 in the years to come.
Although the specifications are not yet W3C standards, the next round of standardizations are already in view as it also announced the first draft of HTML 5.1 and Canvas 2D, level 2 simultaneously.
The open web platform presents a full programming environment for cross-platform applications with access to device capabilities, video and animations; graphics, style and other tools for digital publishing. And the community continue to enhance existing HTML5 features and also developing new ones; including extensions to complement built-in HTML5 accessibility and adaptive streaming.
However, fragmentation in users agents (e.g browsers) remains a great constraint, as it increases the cost and complexity of using the technology.
The W3C now embarks on the stage of standardization devoted to interoperability and testing (tagged Candidate Recommendation) to reduce browser fragmentation and extend implementations to the full range of tools that consume and produce HTML.
And the final adoption of HTML5 specification as an W3C standard is perhaps anticipated in 2014, while Canvas 2D could be earlier, 2013.